#pragma once

#include "Project.h"

#include "Images.h"

class Images;

class Graphics
{
	private:
		SDL_Surface* Screen;

	public:
		Graphics(int width, int height);

		Images* NewImage(char* file);
		Images* NewImage(char* file, int r, int g, int b);
		bool DrawImage(Images* img, int x, int y);
		bool DrawImage(Images* img, int x, int y, int startX, int startY, int endX, int endY);

		void Flip();
};
